As such, we had to address Matthew Ball’s highly anticipated volume, “The Metaverse: And How It Will Revolutionize Everything.”

In a skeptical era for crypto, NFTs, and other blockchain elements, we can be profuse of gratitude for Ball’s insights. His overview of the build up to the metaverse as it will be lays out the quandaries it seeks to solve and the quandaries we must surmount in order to reach its full potential for humanity. Our review of “The Metaverse: And How It Will Revolutionize Everything.” will fixate on the immensely colossal picture issues Ball physically contacts on from the standpoint of NFTs. First, an optical canvassing of how Ball defines the metaverse. Metaverse Will Revolutionize Everything

Foundational Definition And Openness

One of the great strengths of the book is its definitional approach. After two chapters and twenty-aberrant pages of background on prior ecumenical technological disruptions whose effects stretch into the present (Web 2.0, its standards, convivial media, and metaverse precursors) we receive the following definition of the metaverse:

(Ball, 28)

Ball’s definition physically contacts on all the major points we at optically discern in the burgeoning metaverse. Yet the definition given does not verbally express an explicit position regarding the open or closed metaverse, however his analysis of what a major-corporation run internet would have been like (15-16) and how much current-day major platforms stifle innovation betokens his perspective on the matter.

And perhaps most importantly for the sake of our review, the latter part of his definition highlights the roles that non-fungible tokens can play in that metaverse. Metaverse Will Revolutionize Everything

Identity: “Who’s That Pretty NFT Avatar?”

Who we are, or at least the persona we present online, arises primarily from images — moving or still — and the data abaft them. Non-fungible tokens, as Ball explicates, sanction us to customize our online identities. In the forthcoming authentic-time rendered virtual worlds many of us will visit, it only makes sense for our avatars to be as distinct as our genuine-world selves. The current leading utilizations of NFTs point in this direction. At a minimum, this designates an NFT profile photo for convivial media.

For NFT and metaverse maximalists, this could designate separate NFT avatars for the metaverse worlds we visit, sometimes with separate accumulations of NFT wearables, yet oftentimes simply bringing the same personalizations across from one world to another. And we’ll be able to import and export wearables and other personal objects across worlds thanks to veridical, on-chain ownership and interoperability.

Gaming: Interoperable Property And Platform Standards

Interoperable Digital Native Property

Ball places cumbersomely hefty accentuation on gaming, especially from the standpoint of interoperability. He verbally expresses that many technological amendments that have expeditiously expedited due to the authoritative ordinance of gamers like higher bandwidth, lower latency, more potent graphics modeling, and more amalgamated standards to designate a few must grow by at least a factor of a thousand to establish the metaverse as he defines it.

Interoperability denotes that an NFT, game, or app is platform agnostic, and his discussion of the consequentiality of this principle folds in much of the technical discussion of the book. In practical terms, if we’re unable to take our digital native property to another world in the metaverse, we don’t genuinely own it.

For example, if we buy a game on one platform, we don’t obligatorily own that game on another platform. We’ve bought a license to access that game on that one platform. By extension, when we buy items in one game world, Ball explicates, we don’t own those items. And we’re unable to bring them into another gaming world because they’re stored on a platform’s central server. A component of this outlandish situation, according to Ball, is that platforms operate on different standards.

He believes that the metaverse will necesitate incipient standards that will coalesce different graphics engines and other needed protocols. After all, if the possibility is there, people will optate to make the most of their digital native property. Metaverse Will Revolutionize Everything

Platform Standards

In 2022 blockchain and NFT gaming is constrained to browser games. On mobile contrivances, this circumscription significantly restricts the computer a game can access and utilize, which Ball explicates in detail. Major platforms like Android and Apple impose the circumscription because sanctioning blockchain. And NFT games into their app stores would decentralize those centralized, highly controlled rialtos. Further, Apple and Google are acclimated to receiving 30% of gaming, so they incline to block what they cannot monetize, and what other people authentically own is much harder to monetize.

According to Ball the extreme power wielded by the relishes of Google and Apple is a major obstruction to surmount. He appears skeptical of blockchain maximalists who believe their numbers and resoluteness will somehow bend the will of trillion dollar business. Yet he makes a sound case for the utility of more open standards, appealing to both the desideratum for innovation going forward and the organic development of internet standards during the protocol wars of the 1990s.

Immersion: We’re A Long Way from Duck Hunt!

On the immersive side of gaming, we’ve come a long way since Duck Hunt on the pristine Nintendo. The tree falling in our 2022 game proximately mimics the physics of a tree that might fall in our yard. However, that more authentic 21th century modeling scarcely stacks up to the caliber of detail. Needed in genuine time in a metaverse that is always on everywhere for everyone.

To get there, Ball notes that a number of obstacles must be resolved. Among them, he betokens higher bandwidth via widespread, accessible 5G /6G and fiber along with edge computing to minimize latency; standards, as in the cyber world protocol wars of the 1990s, must be decided upon organically and adhered to across different regions; and computing power must withal increase significantly, even by a factor of 1000. Otherwise, a chat in the metaverse with fellow gamers’, friends’, or colleagues’ NFT avatars might look akin to the worst Zoom meeting you’ve been to mashed up with the uncanniest valley you could hope to evade visiting. That’s not the metaverse anyone wants. Metaverse Will Revolutionize Everything

If Ball seems to hedge more that he might need to. It’s because so many possible outcomes are possible in the years ahead. When he appears to reiterate himself, the repetition emanates from a different angle of the gregarious-technological-historical landscape. He’s endeavoring to do equity to reviewing the stew while he’s cooking it with all of us. All of the blockchain aficionados, the crypto millionaires, the metaverse theorists, pro-centralization skeptics, and abecedarian NFT artists.


We accede with Ball overall on the utilization cases of NFTs in the metaverse he defines. They’re already how so many of us identify ourselves online. How we make ourselves kenned to each other in the metaverse that arises is up to us. And so are the workings of that metaverse, in particular its openness. Ball makes that case. Or, if you’d prefer, the benevolent vision of Mark Zuckerberg might sanction you into Internet+. One hand opening the door, the other retrieving your wallet.